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Matrix3D Member List

This is the complete list of members for Matrix3D, including all inherited members.

closestRotation(void) const Matrix3D
det(void) const Matrix3D
Exp(const Matrix3D &m, int iter=100)Matrix3D [static]
Factor(Matrix3D &rot, Matrix3D &sym) const Matrix3D
IdentityMatrix(void)Matrix3D [static]
index(int col, int row)Matrix3D
Invert(const Matrix3D &in, Matrix3D &out)Matrix3D [static]
invert(void) const Matrix3D
Log(const Matrix3D &m, double eps=0.0001)Matrix3D [static]
mMatrix3D
Matrix3D(void)Matrix3D
Matrix3D(const Point3D &eulerAngles)Matrix3D
Matrix3D(const class Quaternion &q)Matrix3D
Matrix3D(const class Matrix4D &m)Matrix3D
operator *(const Matrix3D &m) const Matrix3D
operator *(double f) const Matrix3D
operator *(const Point3D &p) const Matrix3D
operator *(const Ray3D &ray) const Matrix3D
operator *=(const Matrix3D &m)Matrix3D
operator *=(double f)Matrix3D
operator()(int col, int row)Matrix3D
operator+(const Matrix3D &m) const Matrix3D
operator+=(const Matrix3D &m)Matrix3D
operator-(void) const Matrix3D
operator-(const Matrix3D &m) const Matrix3D
operator-=(const Matrix3D &m)Matrix3D
operator/(double f) const Matrix3D
operator/=(double f)Matrix3D
skewSymmetrize(void) const Matrix3D
SquareL2Difference(const Matrix3D &m1, const Matrix3D &m2)Matrix3D [static]
squareNorm(void) const Matrix3D
SquareRoot(const Matrix3D &m, double eps=0.000001)Matrix3D [static]
SVD(Matrix3D &r1, Matrix3D &diagonal, Matrix3D &r2) const Matrix3D
symmetrize(void) const Matrix3D
toEuler(void) const Matrix3D
toEuler(const Point3D &euler) const Matrix3D
transpose(void) const Matrix3D


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