conjugate(void) const | Quaternion | |
dot(const Quaternion &q) const | Quaternion | |
imag | Quaternion | |
invert(void) const | Quaternion | |
length(void) const | Quaternion | |
operator *(double scale) const | Quaternion | |
operator *(const Quaternion &q) const | Quaternion | |
operator *=(double scale) | Quaternion | |
operator *=(const Quaternion &q) | Quaternion | |
operator+(const Quaternion &q) const | Quaternion | |
operator+=(const Quaternion &q) | Quaternion | |
operator-(void) const | Quaternion | |
operator-(const Quaternion &q) const | Quaternion | |
operator-=(const Quaternion &q) | Quaternion | |
operator/(double scale) const | Quaternion | |
operator/(const Quaternion &q) const | Quaternion | |
operator/=(double scale) | Quaternion | |
operator/=(const Quaternion &q) | Quaternion | |
Quaternion(void) | Quaternion | |
Quaternion(double r, const Point3D &i) | Quaternion | |
Quaternion(const Matrix3D &rot) | Quaternion | |
Quaternion(const Matrix3D &rot, const Quaternion &quat) | Quaternion | |
Quaternion(const Point3D &eulerAngle, const Quaternion &quat) | Quaternion | |
real | Quaternion | |
squareNorm(void) const | Quaternion | |
unit(void) const | Quaternion |