bBox | RayShape | |
center | RaySphere | |
drawOpenGL(int materialIndex) | RaySphere | [virtual] |
intersect(Ray3D ray, struct RayIntersectionInfo &iInfo, double mx=-1) | RaySphere | [virtual] |
isStatic(void) | RayShape | [inline, virtual] |
material | RaySphere | |
openGLCallListID | RayShape | |
openGLComplexity | RayShape | |
radius | RaySphere | |
RaySphere(void) | RaySphere | |
read(FILE *fp, int *materialIndex) | RaySphere | |
setBoundingBox(void) | RaySphere | [virtual] |
setUpOpenGL(int cplx, int setCallList) | RaySphere | [virtual] |
write(int indent, FILE *fp=stdout) | RaySphere | [virtual] |