add(const Point3D &pt) const | Point3D | |
crossProduct(const Point3D &pt) const | Point3D | |
div(const Point3D &pt) const | Point3D | |
dot(const Point3D &pt) const | Point3D | |
index(const int &i) | Point3D | |
length(void) const | Point3D | |
mult(const Point3D &pt) const | Point3D | |
negate(void) const | Point3D | |
operator *(double scale) const | Point3D | |
operator *(const Point3D &pt) const | Point3D | |
operator *=(double scale) | Point3D | |
operator *=(const Point3D &pt) | Point3D | |
operator+(const Point3D &pt) const | Point3D | |
operator+=(const Point3D &pt) | Point3D | |
operator-(void) const | Point3D | |
operator-(const Point3D &pt) const | Point3D | |
operator-=(const Point3D &pt) | Point3D | |
operator/(double scale) const | Point3D | |
operator/(const Point3D &pt) const | Point3D | |
operator/=(double scale) | Point3D | |
operator/=(const Point3D &pt) | Point3D | |
operator[](const int &index) | Point3D | |
operator^(const Point3D &pt) const | Point3D | |
operator^=(const Point3D &pt) | Point3D | |
p | Point3D | |
scale(double scale) const | Point3D | |
squareNorm(void) const | Point3D | |
subtract(const Point3D &pt) const | Point3D | |
unit(void) const | Point3D |